Watering Hole is the first sculpture in the Field Studies that draws parallels between the older dilemma of allowing children to swim in various bodies of water and the current dilemma of allowing children join various social media platforms.
Different projected content can bring new meaning to the same physical sculpture. Notable explorations of content are notated as numbered iterations (abbreviated iter.) on physical works.
(iter. 1, Pooling), 2017
60 sec., loop
Watering Hole's debut iteration immerses the swimmers in an oil-slicked pool of toxic sludge meant to represent the corrosive culture found on and industrialized by social media.
(iter. 2, Filter), 2017
15 sec., loop
A simple but elegant iteration addressing the poignant issue of filtering water, video, and reality. Video content consists simply of a the hypnotizing light distortions of an indoor pool, reduced in resolution for a pixelated vaporwave aesthetic.
(iter. 3, Ego Trip), 2017
3 min., loop
Leaning further into the 1960's aesthetic of the sculpture and broader Field Studies series, the iteration Ego Trip increases the dynamism of the pool content by reimagining the pool as a hyperactive psychedelic show – a reference the to psychedelic escapism present during the early onset of video media. The content was produced using tradition methods, which calls for a solution of colored water and alcohol, suspended in oil, and rhythmically compressed between two pieces of concave clock glass.
(iter. 4, Change Weight), 2021
2 min., loop
In this iteration, the swimmers are immersed in a bath of their own selfies. Delicately curated images of their faces stretch and distort with the unceasing upward bloom of an unseen source. Content generated by combining video clips of people and water-oil blooms using AI neural net processing.
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